On August 6, 1991, the first-ever website went live. Year 2005, the first video on YouTube titled “me at the zoo" was uploaded on the site. 2 years later the now ubiquitous smartphone was released which brought the advent of some new technologies and the app revolution.
Fast forward to today, there are over 1.7 billion websites on the internet, we now have millions of YouTubers with a wider reach of information been disseminated easily. Throughout history, from Electricity to Telephone to Automobiles to Computers and the Internet, technology has made jumps that have created entire new industries and economies. Another jump is happening as you read this article, it is called the METAVERSE, and it will change how everything works.
The metaverse is officially a game-changer. Still in its infancy, it's clear that the metaverse will radically change how we're able to interact online, how brands advertise, how fast crypto is adopted, and how we react to technological devices etc.
The technology recently gained fame when the CEO of Facebook announced the company will be rebranding to Meta to make a better representation of what the company is working toward and the company’s mission to give people the power to build community and bring the world closer together.
N.B: It is good to note that Facebook now Meta does not own the Metaverse. The metaverse is like the internet, it is not owned by anybody but you can build your product on it.
What is the Metaverse?
To define metaverse at the moment is just like defining the internet in the ’90s, there was no social media, no content creator, no trading platform etc. So technically, the metaverse is what we build on it, it sits at the crossroad of web 3.0, Blockchain, Augmented and Virtual Reality.
But the metaverse “to come” is broadly defined as the blending of physical and digital spaces or a persistent shared 3D virtual space, linked into a perceived virtual universe and its the next phase of the internet. The users in the metaverse will be able to immerse themselves in digital content rather than simply viewing it.
Simply explained, a Metaverse is a digital space inhabited by digital representations of people, places and things. Think of it like a new version or an upgraded version of the internet, many people talk about the internet as a place we can only interact with devices like smartphones and tablets etc.
But with the metaverse, we can go into that place to communicate, share spaces and work with others, it’s an internet that you interact with like we do in the physical world. Mark Zuckerberg simply describes the Metaverse as “the internet you are inside of rather than just looking at it.”
If we look at Web 1.0 when the internet first started, it only connect us to information. Then came Web 2.0, we got social media and now we have connections to information and people. With Web 3.0 which is just starting, the internet is connecting us to information, people, places and things.
The word “Metaverse” is a portmanteau of the prefix “meta” (meaning beyond) and “universe.” The prefix “meta” is derived from the Greek μετά, which encompasses a wide array of meanings, such as "future", "after", "on top of" and "beyond." In general, meta- can also denote a change of place or state, as in metamorphosis.
Key Component that will make up the Metaverse are;
Avatars: They are 3D representations of users and they can take any physical characteristic or personality. So in the future, we’ll have digital avatars or one avatar for us.
Technological components: Headsets for virtual reality, IoT, smart glasses etc.
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BRIEF HISTORY
The term “metaverse” was first coined by Neal Stephenson’s in 1992 in his dystopian science fiction novel titled Snow Crash where humans, as avatars, interact with each other and software agents, in a three-dimensional (3D) virtual space that uses the metaphor of the real world an embodiment of the internet, and an escape from reality.
In April 2020, Travis Scott and Marshmello performed the first virtual reality concert in the video game, Fortnite to just under 30 million people. In August 2021, Ariana Grande also hosted a concert on Fortnite, with the COVID-19 pandemic changing the world forever, expect more music artists to hold virtual concerts whether inside games or on other digital platforms and make their own journey to the metaverse.
What Does it Mean to “Build in the Metaverse?”
As we now know the metaverse is defined as a unified 3D virtual world where users can come together via their digital identities (i.e. avatars) and perform complex interactions.
After Facebook rebranded as Meta, simultaneously tech giants and other companies started announcing their project on the platform. Apple, Nvidia, Epic Games, Microsoft, Niantic, Nike, Samsung etc. have decided to pour millions of dollars into this technology. Facebook is already building “the horizon,” a social virtual reality application where you can meet people in the virtual world, Microsoft is already building what they call “the enterprise of the metaverse.”
But what exactly does it mean to build the metaverse? Unlike most virtual reality apps, the metaverse isn’t a single software platform that can be built using your usual agile development model.
Rather, it is a complex digital environment that relies on seven distinct layers (suggested by Jon Radoff, author of Building the Metaverse blog):
Infrastructure – Connectivity technologies like 5G, Wi-Fi, cloud, and hi-tech materials like GPUs.
Human interface – VR headsets, AR glasses, haptics, and other technologies users will leverage to join the metaverse.
Decentralization – Blockchain, artificial intelligence, edge computing, and other tools of democratization.
Spatial computing – 3D visualization and modelling frameworks.
Creator economy – An assortment of design tools, digital assets, and e-commerce establishments.
Discovery – The content engine driving engagement, including ads, social media, ratings, reviews, etc.
Experiences – VR equivalents of digital apps for gaming, events, work, shopping, etc.
And here is the fun part: there are currently 160+ companies operating across these seven verticals and they are together building the metaverse.
Conclusion
As Satya Nadella said, “the whole idea of the metaverse comes as we increasingly embed computing into the real world, with the metaverse, you can now embed the real world into computing.”
Come to think of it, 15 years ago, who would have thought that we will be staring at our smartphone screens at least 5 hours daily and become completely dependent on this amazing technology. The metaverse will likely emerge over time as different products and services develop and connect with each other.
Metaverse is not something far in the distant future, but it’s happening right now on a daily basis and it’s growing fast, its only a matter of time before this technology becomes mainstream.
Until next week, Happy Learning.
Enjoy the weekend.
Great piece👍🏾